Novice   *Acolyte*   Archer   Magician   Merchant   Swordman    Thief
Acolyte Guild Location (Prontera)
See  also THIS MAP for the location of the Acolyte's Quest Dude

STR Increases Attack Power & Weight Limit
AGI Increases Ability To Dodge Attacks
VIT Increases Defense, MAX HP, &
HP Recover Speed
INT Increases MAX SP & Skill Attack Power

DEX

Increases Weapon Accuracy (HIT%)
You won't "Miss" the enemy as often
LUK Increases Luck

Here is a link to Xerin's Acolyte Skill Chart: http://dbzmud.net/ro/acolyte.htm

Acolyte's Skills
(To cast spells on yourself or other players, hold the SHIFT key)

Divine Protection
Prerequisites: None

SP_Usage
Free  ^_^

Defense bonus against Undead creatures.

Creepy but effective.

Level 1: Defense + 3
Level 2: Defense + 6
Level 3: Defense + 9
Level 4: Defense +12
Level 5: Defense +15

  Level 6: Defense + 18
  Level 7: Defense +21
  Level 8: Defense +24
  Level 9: Defense +27
  MAX Defense +30

Demon Bane
Prerequisites:
Level 3 Divine Protection

SP Usage
Free  ^_^

Offensive bonus against Undead creatures.

Smite thine evil Zombies with thy bigeth sticketh!
NOTE: It may give a DEFENSE + as well against the undead. I'm not certian .=b

Level 1: Attack + 3
Level 2: Attack + 6
Level 3: Attack + 9
Level 4: Attack +12
Level 5: Attack +15

  Level 6: Attack + 8
  Level 7: Attack +21
  Level 8: Attack +24
  Level 9: Attack +27
  MAX Attack +30

Teleportation
Prerequisites:
Level 3 Ruwach

Teleportation Lv 1 - 4  allows u to randomly teleport around the map.
Teleportation Lv 5 - 10 teleports you to your spawn point in addition to random Teleport.

It's kinda like that old movie Time Bandits, but this time there is no map which you have stolen.

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SP Usage
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Warp Portal
Prerequisites:
Level 8 Teleportation

SP Usage
?

A portal can warp you and your party to a setted place. Like a town, I assume. The portal will close when the maximum people limit has reached, or time has ran out. This skill can NOT be used untill you level it up to 8.

It's kind of a drag to level this one up because when you finally reach level 8 you also need a Blue Gemstone each time you want to make a stable wormhole. Whew! It's a good thing that Captian Sisko never had to deal with that, thank the heavens!

Material Compornent: Blue Gem Stone

Level 1: Checks
Level 2: Checks
Level 3: Checks
Level 4: Checks
Level 5: Checks

Level 6: Checks
Level 7: Checks
Level 8: Open
Level 9: Open
MAX Open

Heal
Prerequisites: None

Heals HP of yourself or your target.

You shall be loved by all. ^_^
If you are short on funds, you can hang around a save chick and offer to heal people for less than the cost of a red potion. ( less than 20 Zeny )

SP Usage Chart

Level 1: 13 SP
Level 2: 16 SP
Level 3: 19 SP
Level 4: 22 SP
Level 5: 25 SP
Level 6: 28 SP
Level 7: 31 SP
Level 8: 34 SP
Level 9: 37 SP
Level 10: 40 SP

Note: Raising INT inceases the
amount of HP that you can Heal

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SP Usage
See Chart

The Cure
Prerequisites:
Level 1 Heal

Heals the target of status ailments, but will never replace all the Mountian Dew you need to keep you alert on those all-nighter RO sessions.

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SP Usage
?

Ruwach
Prerequisites: None

See hidden enemies and cast damage upon them.

Perhaps some enemies have to be "found" this way?
Hmn... I wonder...

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SP Usage
?

Signum Crucis
Prerequisites:
Level 3 Demonbane

Drops the defense of all the undead monsters with in your view. This spell continues to work untill the monster is dead. However, the monster's level can also effect the spell.

Take revenge on those Zombies who ate your neighbors!

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SP Usage
?

Angelus
Prerequisites:
Level 3 Divine Protection

This usefull skill increases the overall defense of yourself and any party members who are around you.

Quite usefull those times when you feel the urge to amass the largest poring army the world has ever seen.

Angelus DOES work. I estimate that it is +3DEF/Level. Not sure about the time limits, but early levels it lasts about a minute, midlevels about 1.5minutes, and at high levels it seems to last for 2minutes. ~ The Mystical ONe

Note: Many people report this skill doesn't work yet..

SP Usage
?

Blessing
Prerequisites:
Level 5 Divine Protection*

Increases Str, Int and Dex, but it may be used as a Curse upon an undead Character or Monster.
As if just BEING undead wasn't bad enough, they can ALSO be cursed...

Level 1 Str, Int & Dex +1 60 Seconds

34 SP

Level 2 . . .
Level 3 . . .
Level 4 . . .
Level 5 . . .
Level 6 . . .
Level 7 . . .
Level 8 . . .
Level 9 . . .
MAX . . .

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SP Usage
See Chart

Aqua Benedicta
Prerequisites:
Level 3 Heal, Level 3 Divine Protection

THIS SKILL IS DISABLED! DO NOT PUT POINTS INTO IT!

Creates Holy Water to throw at Undead Monsters.

Requires an Empty Bottle.

Me thinks that V8 would work better, but no one listens to me! T_T

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SP Usage
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Increase Agility
Prerequisites:
Level 1 Heal

Increases agility of your target for about 60 seconds.

Run free! As free as the wind blows! ^_^

Lv1 AGI+3 23 SP Lv6 AGI+18 38 SP
Lv2 AGI+6 26 SP Lv7 AGI+21 41 SP
Lv3 AGI+9 29 SP Lv8 AGI+24 44 SP
Lv4 AGI+12 32 SP Lv9 AGI+27 47 SP
Lv5 AGI+15 35 SP Lv10 AGI+30 50 SP

Note: INT might affect this.

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SP Usage
See Chart

Decrease Agility
Prerequisites:
Level 1 Increase Agility

Decreases agility of your target for about 60 seconds.

Lv1 AGI-3 23 SP Lv6 AGI-18 38 SP
Lv2 AGI-6 26 SP Lv7 AGI-21 41 SP
Lv3 AGI-9 29 SP Lv8 AGI-24 44 SP
Lv4 AGI-12 32 SP Lv9 AGI-27 47 SP
Lv5 AGI-15 35 SP Lv10 AGI-30 50 SP

Note: INT might affect this.

Make them sweat for a change.

SP Usage
See Chart

Pneuma
Prerequisites: Level 5 Ruwach

Renders long-range weapons in area useless.

THIS SKILL IS DISABLED! DO NOT PUT POINTS INTO IT!

SP Usage
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